Monday, February 11, 2019

Making Bricks




So I have started making the bricks, first I just set up the base brown color, metallic and roughness. Then it had be go and use a combination of a shape, bevel. gradient, and tile generator nodes to create a normal map.By using all of those as well as the slope blur and perlin noise nodes I was able to creat a random worn out brick texture. I'm still fiddling with the numbers just to see what looks best.

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